Hi, I'm Carrie! I’m currently a 3D Artist II at Niantic Labs, working on the AR-first mobile pet sim Peridot. I have 7+ years of experience in the game industry as an environment artist and 3D artist, across a variety of platform (Mobile, PC/Console) and game engines (Unity, Unreal Engine 4, Proprietary).
Before working at Niantic, I was at Cold Iron Studios for 4 years as an environment artist for their Aliens game. And before that, I worked at EA Maxis as an object modeler, where I created assets for the Vampires game pack. I’m especially excited about asset creation and set dressing, and love creating spaces with personality.
I’m also passionate about diversity and inclusion in the game industry — I’ve made a point to seek out opportunities to lift others up during my career so far. I’m an Ambassador for Women in Games WIGJ, and have also been a mentor with Out In Tech and Bay Area Women in Games.
I'm a huge nerd about playing video games of all types. My all-time favorite games are probably Dishonored, Half-Life 2, Divinity: Original Sin 2, and Overwatch. (Ask me why, and I’ll happily talk your ear off about what makes them special!).
When I'm not at work, you can find me drawing, reading scifi/fantasy, exploring Oakland with my girlfriend, or hanging out with our excitable tuxedo cat named Roxie.
Resume available on request.